These tokens will be shaped about the size of a dime, and travel in a straight line from the front firing arc of the ships, for a "balanced" but long range max distance, where they will detonate, either impacting with enemy ships, or just blowing up in space. Well, first up, a new gameplay mechanic to represent the range, and the fact that is is technically indirect fire. These two ships are used as long range ships that can easily take out starfighters, but for me, are used for bombarding stations or large captiol ships at range. ![]() Marauder-class corvette Broadside-class Cruiser But there are two ships in this game that I feel would create some rather unique gameplay, and those are. ![]() ![]() And while, I dont personally use this ship in EaW, I can respect it being added in this game as a bit of nod to one of the best Starwars Strategy games ever made. ![]() So I've once again been playing a bit of Empire At War, a game that most armada players should know about, as a one of the ships in Armada come directly from.
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